One-Shot Wonders

Best RPG Adventure - 2024 UKGE Award Winner
Sale price£34.99
4.9

Over 100 session ideas, perfect for one-shots or side quests! Each one-shot idea is presented in no more than two pages, with clear, easy-to-navigate text detailing the story summary, key plot points, important NPCs, locations, rewards, levelling guides and more.

The ideas within this beautiful, A4-sized, hardcover book are suitable for adventurers ranging from Levels 1 to 8 (and a "Legendary" chapter for Levels 9+).

From classic tales of haunted towers, to curious cases of sailors turning into seafood, you are sure to find the perfect plot for your party's next adventure within this epic and varied collection.


Format: PDF
In stock
Forbes 2023 Dungeon Master Gift Guide

Helping you tell the tale

One-Shot Wonders is a lifesaver for GMs planning their next adventure, whether you're playing with RPG newcomers, hosting a casual meet-up, or want to mix things up with your regular adventuring party. 

This book provides you with the core elements of a story, making sessions easy to prep and easy to run.

The book also includes dozens of quick prompts with creative plot hooks, brief NPC and location descriptions, and questions to inspire your own ideas.

The ideas within this beautiful, A4-sized, hardcover book are suitable for adventurers ranging from Levels 1 to 8 (and a "Legendary" chapter for Levels 9+). While the book includes references to 5E rules and stats, the stories within provide inspiration for game masters of all fantasy RPG systems!

Customer Reviews

Based on 43 reviews
91%
(39)
7%
(3)
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B
Brian S.
Another satisfied customer

I've used it, it's very good. My first use was to introduce a new player to DnD, and I used the one with the elementals in a mausoleum. Everyone loved it, and it was incredibly easy to run. The only difficulty I had was deciding what to run.

A
Amy P.
Totally worth it

This book is great, going to save me a lot of time. I'll probably play all of them as side quests. Some of them joined together to make longer side quests or connected ones. Will really make the world feel more lived in. I think I got all of your books in my order. Definitely two of them, plus PDF for the maps.

K
Katherine W.
When you need a quick session plan

I got mine the other week and love it. I run under 18 workshops to teach how to play this amazing game and to help the battle against the youth mental health crisis and these one-shot ideas and resources have been perfect for when my brain needs help with fun, unique quests. Even if it's to spark inspiration.

L
Liam T.
set me up for a long time

I've made a whole campaign based in the games from this book from level 1 to the legendary games after level 8

W
William C.
no prep needed

I’ve done a couple of the one shots on the fly with no prep when my players deviate from the main campaign. It’s worked very well for that (I will say you do need to have a decent amount of improv skills though)

CREATING THE TOOLS
 OF YOUR NEXT GREAT 
ADVENTURE.

Roll & Play Press was born out of a desire to create GM tools we wanted to use in our own games! Everything we make is designed to make life easier for RPG players.

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